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Messages - rollyng

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General Questions and Answers / Re: VNL Crash: OpenGL Error
« on: April 12, 2017, 10:18 »
I discussed the issue with our developers, and it seems we previously had issues with the NVIDIA driver you are using (140.101). Updating to the 367.x NVIDIA drivers resolved the issue. Can you update your driver? It seems that openSUSE 12.1 has not been maintained for a while, but perhaps the newest NVIDIA drivers are available nonetheless?

Hi Jess,
I would like to report the same problem with VNL 2016.4 on my old macbook with GeForce 9400M graphic and Ubuntu 14.04.
The latest nvidia driver for this old graphic chip is  340.102 and 367.x driver does no support the 9400M.
The solution I found is to disable the shader, File>Preference>Graphic>uncheck the shader option, but it still crash Builder on complex model of more than 100 atoms. A few atoms less than 10 works.
However, with VNL 2015.1, it produce some warning with shader enabled but it does not crash the Builder.
Will shader be backward compatible with 9400M graphic in the future release? I am forced to stick to VNL 2015.1 at the moment.
Thanks,
Rolly

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